Azir
3 mana · Champion Unit Ascended Bird · 1 | 5 · Shurima
When allies attack, summon an attacking Sand Soldier
.
Level up You've summoned 12+ allies or landmarks.
"When Azir took up the mantle as emperor of Shurima, he was arrogant. Blind. He accumulated power and planned his Ascension so that he might stand as ruler over not just Shurima, but the entire world." - Scribe Kah'nir, History of the Ascended Host
- Set
- Empires of the Ascended
- Rarity
- Champion
- Formats
- Eternal
Illustrated by SIXMOREVODKA
Azir (Leveled Up)
3 mana · Champion Unit Ascended Bird · 6 | 6 · Shurima
When I level up, replace your deck with the Emperor's Deck, then draw 1.
When allies attack, summon an attacking Sandstone Charger
.
"The Emperor Azir, though haughty, is generous. Above all, he cares deeply for those who would march alongside him into Shurima's golden future, as the nation rises anew, its people once again united under his rule." - Scribe Kah'nir, History of the Ascended Host
Illustrated by SIXMOREVODKA
Azir (Leveled Up)
3 mana · Champion Unit Ascended Bird · 2 | 6 · Shurima
When allies attack, summon an attacking Sand Soldier
.
When you summon another ally, give us both +1|+0 this round.
Level up You've restored the Sun DiscRestore the Sun Disc Immediately draw 1 of each Ascended ally. For the rest of the game, level 2 Ascended allies are level 3..
"Short of fulfilling his destiny, Azir's lifelong friend - and newly named brother - hatefully cast him off the dais. In that fateful moment Shurima was cursed, doomed to ruin for thousands of years to follow." - Scribe Kah'nir, History of the Ascended Host
Illustrated by SIXMOREVODKA
Azir's Arise!
3 mana · Champion Spell · BurstBurst Can be played whenever you may act. Happens instantly and allows you to continue to play other cards. · Shurima
Summon a Sand Soldier
.
Create a FleetingFleeting Fleeting cards discard from hand when the round ends. Arise!
in hand.
Create a Azir
in your deck.
"The order is given." - Azir
Illustrated by Kudos Productions









