Xerath
4 mana · Champion Unit Ascended · 3 | 4 · Shurima
When you destroy an allied landmark, deal 1 to the weakestWeakest Lowest Power, with ties broken by lowest Health then lowest Cost enemy.
Level up You've destroyed 4+ allied landmarks.
"The two were once friends, but time and affinity made them into brothers. Certainly Azir could not have achieved all that he was able without Xerath by his side." - Scribe Kah'nir, History of the Ascended Host
- Set
- Beyond the Bandlewood
- Rarity
- Champion
- Formats
- Eternal
Illustrated by SIXMOREVODKA
Xerath (Leveled Up)
4 mana · Champion Unit Ascended · 4 | 5 · Shurima
When you destroy an allied landmark, deal 3 to the weakestWeakest Lowest Power, with ties broken by lowest Health then lowest Cost enemy.
Level up You've restored the Sun DiscRestore the Sun Disc Immediately draw 1 of each Ascended ally. For the rest of the game, level 2 Ascended allies are level 3..
"If only Xerath had known that Azir planned to free him of his bondage, it might have prevented Shurima's demise... but some part of a mortal's humanity is lost when they Ascend, and any forgiveness or leniency was quickly erased from Xerath's mind." - Scribe Kah'nir, History of the Ascended Host
Illustrated by SIXMOREVODKA
Xerath (Leveled Up)
4 mana · Champion Unit Ascended · 5 | 9 · Shurima
When you destroy an allied landmark or Round StartRound Start Get this effect when the round starts.: Deal 5 to the weakestWeakest Lowest Power, with ties broken by lowest Health then lowest Cost enemy or the enemy Nexus if there are none.
If an enemy unit would die, ObliterateObliterate Completely removed from the game. Doesn't cause Last Breath and can't be revived. it instead.
"For years he sowed seeds of revenge, plotting against Azir in the dark of the Emperor's Tomb. Xerath would see a new Shurima made in his own image, gathering the acolytes who had studied his arcane magics to serve as his army. Now, he marches on Shurima just as Azir has revived it." - Scribe Kah'nir, History of the Ascended Host
Illustrated by SIXMOREVODKA
Xerath's Rite of the Arcane
3 mana · Champion Spell · SlowSlow Can be played outside of combat when no spells or skills are pending. Happens after your opponent has a chance to react. · Shurima
Destroy an allied landmark or one of your mana gems to deal 4 to a unit.
Create a Xerath
in your deck.
"A small sacrifice in exchange for great power." - Xerath
Illustrated by Kudos Productions



