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    Ornn. Play: Equip me with an exact copy of an ally's equipment or the strongest equipment from hand. Attack: Forge me twice. Level up: An ally has struck for 8+ damage in one strike.

    Ornn

    7 mana · Champion Unit · 5 | 5 · Freljord

    ToughTough Takes 1 less damage from all sources.

    PlayPlay Get this effect when you play this unit from hand.: EquipEquip Equipping an Item to a unit grants it the listed bonuses. If the unit leaves play, the Item will return to your hand. You may play each item at most once per round. me with an exact copy of an ally's equipment or the strongestStrongest Highest Power, with ties broken by highest Health then highest Cost. equipment from hand.
    AttackAttack Get this effect when this unit attacks.: ForgeForge Grant an ally +1|+1. If the ally is equipped, grant it to their item instead. me twice.

    Level up An ally has struckStrike Get this effect when a unit attempts to deal damage using its Power, either at the end of battle or with spells. Units with 0 Power can't strike. for 8+ damage in one strikeStrike Get this effect when a unit attempts to deal damage using its Power, either at the end of battle or with spells. Units with 0 Power can't strike..

    If anyone asked Ornn why he had so little patience, he would answer simply that he did have patience. Tremendous patience, in fact, and that was why his work was incomparable. He simply did not have patience for PEOPLE. But nobody asked, and so he never answered.

    Set
    The Darkin Saga
    Rarity
    Champion
    Formats
    Eternal

    Illustrated by Kudos Productions

    Ornn. Play: Equip me with an exact copy of an ally's equipment or the strongest equipment from hand. Attack: Forge me twice, then summon an attacking Spirit of the Ram with my stats.

    Ornn (Leveled Up)

    7 mana · Champion Unit · 6 | 6 · Freljord

    ToughTough Takes 1 less damage from all sources.

    PlayPlay Get this effect when you play this unit from hand.: EquipEquip Equipping an Item to a unit grants it the listed bonuses. If the unit leaves play, the Item will return to your hand. You may play each item at most once per round. me with an exact copy of an ally's equipment or the strongestStrongest Highest Power, with ties broken by highest Health then highest Cost. equipment from hand.
    AttackAttack Get this effect when this unit attacks.: ForgeForge Grant an ally +1|+1. If the ally is equipped, grant it to their item instead. me twice, then summon an attacking Spirit of the RamSpirit of the Ram. with my stats.

    Some believe that when the world truly needs him, the chosen of Ornn will finally be able to find their god. Isn't that just the way of withdrawn, ornery gods? To be found only in the very last place you look?

    Illustrated by Will Gist

    Ornn's Bellows Breath. Forge an ally and deal 1 to ALL units, then do it again. Create an Ornn in your deck.

    Ornn's Bellows Breath

    5 mana · Champion Spell Elemental · SlowSlow Can be played outside of combat when no spells or skills are pending. Happens after your opponent has a chance to react. · Freljord

    ForgeForge Grant an ally +1|+1. If the ally is equipped, grant it to their item instead. an ally and deal 1 to ALL units, then do it again.
    Create an OrnnOrnn. Play: Equip me with an exact copy of an ally's equipment or the strongest equipment from hand. Attack: Forge me twice. Level up: An ally has struck for 8+ damage in one strike. in your deck.

    "An iron will must be forged!" - Ornn

    Illustrated by Kudos Productions